Capcom Fighting Evolution
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Re: Capcom Fighting Evolution
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- TheDarkOne
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http://www.a-cho.com/match/go_ya_champlu/index.html
for match vids, or if you have access to my server, get em from me. As far as i can tell, game play hasnt evolved into anything but poking yet, but that will probably change as time goes on. Also you get to pick 2 chars and alternate them between rounds, that's kinda neat!
also it seems like DS and SF characters are quite balanced, DS Gattlings are long but do significantly less dmg, while shorter SF combos pack quite the punch. and if you think Jedah is over powered, watch Karin vs Jedah, holy shit does she ever fuck him over. But other than that Jedah does seem to be insanly powerful, DS seems slightly better than SF, and those other characters from that one series, breath of fire i think... yea they suck..
for match vids, or if you have access to my server, get em from me. As far as i can tell, game play hasnt evolved into anything but poking yet, but that will probably change as time goes on. Also you get to pick 2 chars and alternate them between rounds, that's kinda neat!
also it seems like DS and SF characters are quite balanced, DS Gattlings are long but do significantly less dmg, while shorter SF combos pack quite the punch. and if you think Jedah is over powered, watch Karin vs Jedah, holy shit does she ever fuck him over. But other than that Jedah does seem to be insanly powerful, DS seems slightly better than SF, and those other characters from that one series, breath of fire i think... yea they suck..

Those characters are from Red Earth.
And I can't wait to get my grubby mitts on this game.
I'm buying the joystick below soon too, so I can go gaagaa over anything I play it with:
http://www.ncsxshop.com/cgi-bin/shop/HP2-134.html

And I can't wait to get my grubby mitts on this game.
I'm buying the joystick below soon too, so I can go gaagaa over anything I play it with:
http://www.ncsxshop.com/cgi-bin/shop/HP2-134.html
~*Hai! Back to Japan!
- TheDarkOne
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i might play this for sheer novelty, but i doubt i'd get into it... after watching em all DS seem way too over powered compared to the SF and RE counterparts, and Leo looked freaking lame, i mean, all he did was poke Felicia and Guy to death... and then you saw Jedah just annihilating Leo... so:
Karin > Jedah > everyone else
Karin > Jedah > everyone else

Re: Capcom Fighting Evolution
It'll take some time before all of the characters settle into their tiers and we'll see who really is the strongest one. I'm not surprised the DS cahracters are taking the top spot but I thought for sure that Demitri would be better than Jedah. I think the only Red Earth character that will stand out will be the ninja.
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what both of you said is what worries me... tiers, i DONT want this game to degenerate into tiers like every other capcom game, and so far Jedah seems to be absolutely DOMINATING with only Karin being able to stop him, and unless you've seen other vids LoR, i'd say Karin is top since she won every match i've seen her play in... i dunno about you, but that constitutes top tier to me, especially if she beat the guy that beats everyone else...

Re: Capcom Fighting Evolution
Just saw the videos a while ago and a big fat
from me. This game looks so bad and has pretty much resorted to quick pokes and nothing really elaborate. Leo = teh suck and I can't believe how badly outclassed he is next to Jedah.
- TheDarkOne
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I've seen the videos, and it's just that with the public (especially here in the states) having not really touched the Darkstalker series, they're at a loss with what to do against Jedah. Jedah is good, but he's not all he's being made out to be. For one thing, the wheels aren't instant. He has no way to knockdown, and the majority of his game is keepaway anyway, so if say you find away around it then you're set (Karin cc's, Felicia's speed, and so on). Constant pressure on the guy is all you need.
And tiering in any game is inevitable, it's going to happen no matter what you do. I want to try the game because of Felicia being in it, and to test it out. I don't see it having much longevity because the systems present in the game are all from past titles, and really this is nothing more than a game of match ups that wouldn't happen much anywhere else really.

And tiering in any game is inevitable, it's going to happen no matter what you do. I want to try the game because of Felicia being in it, and to test it out. I don't see it having much longevity because the systems present in the game are all from past titles, and really this is nothing more than a game of match ups that wouldn't happen much anywhere else really.
~*Hai! Back to Japan!
- TheDarkOne
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yea, i know tiering is inevitable, but atleast in games like Guilty Gear XX#R you have a rather fickle top tier that always changes as more skilled players arise, so far there hasnt been a set top 4 in GG that hasnt changed within atleast a month, while in MvC2 the you cant even win unless you play MSC or some sort of variation on MSP (tho now MSC is suppose to have the best team dynamics) or you can play for fun, but wont win a tournament unless you play Sagat or Blanka.
From what i saw, i saw Jedah pretty much dominating, he pokes yea, and his wheel isnt instant, but he takes logs of distance and throws it out so the other guy cant come in close, and then he just ground-air dash and crosses up. I'll still play it, but right now, i dont think anything could possibly replace Guilty Gear XX#R as far as a balanced/fun fighter goes. It really is a shame that not more people get into it.
From what i saw, i saw Jedah pretty much dominating, he pokes yea, and his wheel isnt instant, but he takes logs of distance and throws it out so the other guy cant come in close, and then he just ground-air dash and crosses up. I'll still play it, but right now, i dont think anything could possibly replace Guilty Gear XX#R as far as a balanced/fun fighter goes. It really is a shame that not more people get into it.

MVC is just retarded. SF3 is where its at. Unfortunately, a mega corporation like Capcom can't even step up to the plate like Sammy did and include online play on its console release. We have to wait a long time for the xbox version to come out with live, grrr.
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Depends on who you play with. I can play online kalleria perfectly, without any lag whatsover (unless their computer sucks or mine starts to die). I just wish someone would emulate CPS3 already, I could care less about XBOX live, I just want my SF3 Arcade online 
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I found a little arcade in the middle of NOWHERE in fucking Chinatown and spent a few hours playing the game today, here are my thoughts.
The game (in my humble opinion) is basically keeping away, teetering around with long range pokes, and then building up meter so you can spank the other guy with it. They took the Guilty Gear way of balancing things out. The fighters are not created equal, and instead are giving their own advantages (or manner of dealing big damage so to speak). Not so much loops, but again those big advantages.
For example, the Super Turbo characters are fucked when it comes to mobility. No dash, no air blocking, no roll. They have to inch their way to the other guy, and keep away games from the likes of Jedah, Anarkis, or Mukoro can be a pain the ass. On the plus side, and their obvious advantage is that their shit packs a punch, so when they do get in on you and land those hits, those hits are damaging. Zangief is a great testament to that.
The rest of the cast is the same. The Darkstalkers are made to be in your face, and to continue being in your face, but they take damage like a bitch, and their defensive options aren't all that hot. Again, Jedah and Anarkis for example.
And so on and so forth. Unlike Guilty Gear however, the match ups look to be extremely off, too much in fact, to the point where even with your so called advantages your disadvantages are too great to actually be given much of a supposed 'fair' chance of getting somewhere.
Anyways, I played Rose, Karin, Felicia, Urien, Sakura, Chun-Li, and Ingrid.
Rose: I see her as being pretty good. She's got a little bit of everything. Her pokes are good, many reach far (s.mk for example), she can reflect projectiles back, and her alpha counter sets up stuff just like always. I'm just wondering what her CC is. Wong was playing her too, and it was all along the lines of cancelling her slide into something else.
Karin: Not with as many 'tools' as Rose, but good enough. Great pokes, counters are still there (actually I didn't test it), her bnb does good damage (around six hits I believe) and her CC is stupid easy and quite damaging.
Felicia: She feels a bit 'loose'. She was more refined or 'pin' point in DS, even more so in MvC2. Here she felt like she was sliding all over the place every time she left the ground. Her 'supers' do great damage though, but her pokes could use more priority.
Urien: Fast, almost as fast as Felicia. Feels sloppy though, which is true for all the 3S characters in my opinion. Has a bit more priority to his pokes overall, but the timing for his charge moves was off, at least to me.
Sakura: Spanked. Can still do s.lpx2, s.lk, s.mk, 623+FP for eight or nine hits, but 'shoshosho' does like only 15% now, and most of her pokes have somewhat low priority. s.FH isn't as good as it is in CvS2 either.
Chun Li: Just like her 3S incarnation, but like Alex, she felt sloppy. Can't explain it well. Good priority on her pokes, her fireball super does WAY more damage then her kick super, which was nerfed pretty badly.
Ingrid: I love her! Plenty cute, little bit of lock down and zoning, little bit of mind games, little bit of rushdown. Roll and dash too. Definintely a part of my future teams.
Anyways, those are my thoughts thus far. Hauser is a fricking joke. Lariat beats everything. If alls fails, keep the fuck away.
Hoping to try it again before I purchase it next week.

The game (in my humble opinion) is basically keeping away, teetering around with long range pokes, and then building up meter so you can spank the other guy with it. They took the Guilty Gear way of balancing things out. The fighters are not created equal, and instead are giving their own advantages (or manner of dealing big damage so to speak). Not so much loops, but again those big advantages.
For example, the Super Turbo characters are fucked when it comes to mobility. No dash, no air blocking, no roll. They have to inch their way to the other guy, and keep away games from the likes of Jedah, Anarkis, or Mukoro can be a pain the ass. On the plus side, and their obvious advantage is that their shit packs a punch, so when they do get in on you and land those hits, those hits are damaging. Zangief is a great testament to that.
The rest of the cast is the same. The Darkstalkers are made to be in your face, and to continue being in your face, but they take damage like a bitch, and their defensive options aren't all that hot. Again, Jedah and Anarkis for example.
And so on and so forth. Unlike Guilty Gear however, the match ups look to be extremely off, too much in fact, to the point where even with your so called advantages your disadvantages are too great to actually be given much of a supposed 'fair' chance of getting somewhere.
Anyways, I played Rose, Karin, Felicia, Urien, Sakura, Chun-Li, and Ingrid.
Rose: I see her as being pretty good. She's got a little bit of everything. Her pokes are good, many reach far (s.mk for example), she can reflect projectiles back, and her alpha counter sets up stuff just like always. I'm just wondering what her CC is. Wong was playing her too, and it was all along the lines of cancelling her slide into something else.
Karin: Not with as many 'tools' as Rose, but good enough. Great pokes, counters are still there (actually I didn't test it), her bnb does good damage (around six hits I believe) and her CC is stupid easy and quite damaging.
Felicia: She feels a bit 'loose'. She was more refined or 'pin' point in DS, even more so in MvC2. Here she felt like she was sliding all over the place every time she left the ground. Her 'supers' do great damage though, but her pokes could use more priority.
Urien: Fast, almost as fast as Felicia. Feels sloppy though, which is true for all the 3S characters in my opinion. Has a bit more priority to his pokes overall, but the timing for his charge moves was off, at least to me.
Sakura: Spanked. Can still do s.lpx2, s.lk, s.mk, 623+FP for eight or nine hits, but 'shoshosho' does like only 15% now, and most of her pokes have somewhat low priority. s.FH isn't as good as it is in CvS2 either.
Chun Li: Just like her 3S incarnation, but like Alex, she felt sloppy. Can't explain it well. Good priority on her pokes, her fireball super does WAY more damage then her kick super, which was nerfed pretty badly.
Ingrid: I love her! Plenty cute, little bit of lock down and zoning, little bit of mind games, little bit of rushdown. Roll and dash too. Definintely a part of my future teams.
Anyways, those are my thoughts thus far. Hauser is a fricking joke. Lariat beats everything. If alls fails, keep the fuck away.
Hoping to try it again before I purchase it next week.
~*Hai! Back to Japan!
Re: Capcom Fighting Evolution
nice writeup, very hyped to play this now. watched the capcom TGS DVD today too which had some footage, and with the US release happening so soon i'm getting pretty excited :]
considering one of these mama's, seeing as free delivery+no customs is a pretty awesome deal for us in europe.
i'm agreeing with what's being said about jedah though, the way he was being played in those videos is the kind of thing i'm not really prepared for seeing as i've never really touched DS in any depth. should be interesting working him out (RUSHRUSHRUSHRUSH).
considering one of these mama's, seeing as free delivery+no customs is a pretty awesome deal for us in europe.
i'm agreeing with what's being said about jedah though, the way he was being played in those videos is the kind of thing i'm not really prepared for seeing as i've never really touched DS in any depth. should be interesting working him out (RUSHRUSHRUSHRUSH).
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For you? No, I imagine it won't be, but I like being patient in my fighting games so it is fun for me, and this game needs a whole fucking lot of patience.
Really if you jump at all you're pretty much fucked, so it's more of a long range poking battle until you devise a way to get in on the guy. Very much back to the basics, but with several twists along the way.
It is refreshing for me at least.
;p
Really if you jump at all you're pretty much fucked, so it's more of a long range poking battle until you devise a way to get in on the guy. Very much back to the basics, but with several twists along the way.
It is refreshing for me at least.
;p
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