FF Bosses?
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badisthebest
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FF Bosses?
Do you think they will ever make a Final Fantasy with like old bosses in them. like bringing sephiroth back with sin. and all that jazz? 
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badisthebest
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badisthebest
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Re: FF Bosses?
yah seriously KH and FF spinoffs milk FF enough as it is, no need to prolong it.badisthebest wrote:Do you think they will ever make a Final Fantasy with like old bosses in them. like bringing sephiroth back with sin. and all that jazz?
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badisthebest
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QFTPatchingko wrote:God, I hope so. I hope they actually have a FF game where the end boss is a mutant blob consisting of the fused body parts of all past FF supervillains.
And the inevitable 15 sequels/spinoffs, where all the blobs are fused into a BIGGER blob.
"There are two theories to arguing with women. Neither one works." - anonymous
ZOMG. Then the final spinoff could take place on the planet blob!Undine wrote:QFTPatchingko wrote:God, I hope so. I hope they actually have a FF game where the end boss is a mutant blob consisting of the fused body parts of all past FF supervillains.
And the inevitable 15 sequels/spinoffs, where all the blobs are fused into a BIGGER blob.
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badisthebest
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badisthebest
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I remember in my days of playing custom maps in Starcraft, there was a Final Fantasy game titled "FF: Lost in Time." It was an elaborate game (as far as triggers and complexities to gameplay go, you are able to use potions to heal and can turn npcs off and on. Also phoenix downs if you die, etc) and had a fun story line.
As in most typical FF SC maps, the characters are mixed from several FF games. In this game, there were two group of characters to choose from. One was Terra (Archon)/Butz (Dragoon) /Squall (Zealot) the other was Cloud (Marine)/Ramza (Firebat)/ Rydia (Kerrigan/Ghost).
The plot was that time had gone misconstrued and there's this entity that summoned the FF heroes to save the world, once again! ... by finding and restoring crystals (theme of FFI and II i believe?)
The first world the game starts in was in III. Kefka was back and you had to travel to him and kill him (they even included Kefka's laughing sound in the game). But before his battle was a fight with Vicks and Wedge, lol remember those guys? Then continued to the actual battle with Kefka.
Following this is a sequence where the Highwind crashed into the ground, killing everyone in it, except for Nanaki and Cloud, whom is not onboard, as he is a choosable (sp?) hero. Nanaki escapes but is soon captured by some military police who lock him up. They are to execute Red within a time frame, which you must help him escape. After rescuring Red, he joins as an NPC. I don't recall the plot after this aside from that you have to fight Jenova and Sephiroth, I forgot if he had new attentions, or if he was just trying to fight Cloud again... can't remember.
After completing this world, it shifts to the FF:T realm. (I might be making stuff up from the top of my head, this is just what I think I remember) Mustadio's father was kidnapped and you have to rescue him. Mustadio joins as an NPC, you have to find and fight Delita.
Last world is FF8. Rinoa was corrupted by Ultimecia, gotta kill that, etc. In the end the entity that summoned the FF characters, takes all the crystals that they've found and tries to destroy the world or something, then you fight him and the end.
As in most typical FF SC maps, the characters are mixed from several FF games. In this game, there were two group of characters to choose from. One was Terra (Archon)/Butz (Dragoon) /Squall (Zealot) the other was Cloud (Marine)/Ramza (Firebat)/ Rydia (Kerrigan/Ghost).
The plot was that time had gone misconstrued and there's this entity that summoned the FF heroes to save the world, once again! ... by finding and restoring crystals (theme of FFI and II i believe?)
The first world the game starts in was in III. Kefka was back and you had to travel to him and kill him (they even included Kefka's laughing sound in the game). But before his battle was a fight with Vicks and Wedge, lol remember those guys? Then continued to the actual battle with Kefka.
Following this is a sequence where the Highwind crashed into the ground, killing everyone in it, except for Nanaki and Cloud, whom is not onboard, as he is a choosable (sp?) hero. Nanaki escapes but is soon captured by some military police who lock him up. They are to execute Red within a time frame, which you must help him escape. After rescuring Red, he joins as an NPC. I don't recall the plot after this aside from that you have to fight Jenova and Sephiroth, I forgot if he had new attentions, or if he was just trying to fight Cloud again... can't remember.
After completing this world, it shifts to the FF:T realm. (I might be making stuff up from the top of my head, this is just what I think I remember) Mustadio's father was kidnapped and you have to rescue him. Mustadio joins as an NPC, you have to find and fight Delita.
Last world is FF8. Rinoa was corrupted by Ultimecia, gotta kill that, etc. In the end the entity that summoned the FF characters, takes all the crystals that they've found and tries to destroy the world or something, then you fight him and the end.
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Doubt they will, they pride themselves on originality in each title, except X-2, which wasn't as bad as I thought it would be. The only bosses your likely to see make a return are ones like Bahamut, Shiryu, Ultima, Omega, well, you get where this is going.
Personally I'm glad they aren't going to bring back old bosses into the newer titles. I'm content with fighting them again in re-realeases like Dawn of Souls, V Advance and Chronicles.
Of course, it would be cool to see some of the old faves back in hi-res.
Personally I'm glad they aren't going to bring back old bosses into the newer titles. I'm content with fighting them again in re-realeases like Dawn of Souls, V Advance and Chronicles.
Of course, it would be cool to see some of the old faves back in hi-res.
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